![]() Quite often they form a big tangle of transporters that crisscross each other like in rush hour. There are many ships orbiting the stations. In the spaceship you can orbit one of these complexes and get your fill of the many details: solar panels, shimmering energy cells, neon signs, share prices on trading platforms, entertainment modules with light shows and the like. The buildings are of unprecedented size and complexity. Neither space stations nor factories are new to the X universe, but X Rebirth stations take their size to extremes. In contrast, the new transport system also works with hundreds of players - a technical forerunner of a possible future X Online. What's even better is that the space highways also solve another problem on the side, one that had, until now, stood in the way of a possible online version of the X Universe: time manipulation is not possible in the collaborative game. The absence of the Sinza time acceleration makes the transport system in X Rebirth more believable than in previous X - installments. You pass through a jump gate and follow a multi-colored tunnel to the destination. The leap into neighboring sectors also works in a similar way. If you hang in the slipstream of other faster ships, you'll make even better progress. In the long corridors, the spaceship gains thrust. X Rebirth dispenses with these kinds of clever tricks by allowing you to merge onto space highways at any time. Previous X - installments had time manipulators to overcome long distances. The initial game hours are devoted solely to finding your way around and to the game mechanics.Ĭrossing space without help is a time-consuming process in X Rebirth. A tutorial makes the junior space pilot familiar with the first maneuvers and slowly introduces him or her to the story of X Rebirth. So large, in fact, that you initially feel tiny and a bit lost. It's clear right from the first few minutes of X Rebirth that everything is a little larger than you're used to from most other current games. The X series is bucking this trend and instead of action fast food opts for a complex single-player adventure in outer space. are growing in popularity, most space shooters have disappeared into oblivion. While shooters like Battlefield, Call of Duty and co. Was this guide helpful? Let us know in the comments below and share your thoughts.Megalomania: the universe and space stations in XXL The game is available on Steam, GOG, and Epic Games Store. Graphics: OpenGL 4.3, Nvidia GTX 680 / AMD Radeon RX 580 / Intel Xe-HPG.Graphics: OpenGL 4.0, Nvidia GTX 460 / AMD Radeon HD 5750 / Intel HD 630.Requires a 64-bit processor and operating system.To play the game on PC, you need the following specifications MINIMUM ![]()
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